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Lost in Mine is an interactive webcomic with a physical companion booklet. A kid has gone missing and it's up to you to use the notebook they left behind to locate and rescue them.
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I created this game to be easily distributable. The booklet can be printed and assembled by anyone without spoiling the puzzles. My previous printable games required a specific assembly method in order to hide surprises. When I approached designing this game, I thought of different ways to hide secrets in plain sight.
I knew from my past experiences that one of the barriers for people to start on a puzzle book is having a pencil. In this game, there's no writing required for any of the puzzles. The form factor also makes it easy for people to store the book in their pocket.
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The story is about retracing someone's footsteps to find and rescue from an abandoned mine. It is a story about the loneliness associated with finding one's path in life. The puzzles were inspired by my own experience and the common theme is shifting perspective.
I designed the game and did the graphics for the physical zine booklet. The webcomic portion was illustrated by Sandroke.
![](https://cdn.myportfolio.com/da2555c6-324e-41da-b334-a72fe98be62c/a8e10bd3-2be4-423f-adf1-64072c80f25c_rw_3840.jpg?h=25618b08635ce8187fa449891310fe92)
"Funbi is a master at hiding layers of accessible cleverness within captivatingly creative mediums. Contained within a short zine and a sleek web interface, "Lost in Mine" is the sort of game that instantly wins over newer puzzlers and seasoned enthusiasts alike with its story, graphical boldness, and countless reveals."
- Matthew Stein AKA Enigmida
- Matthew Stein AKA Enigmida